Play idle animation an actor

[top]Declaration

Code cpp:
VAULTSCRIPT VAULTSPACE State (*VAULTAPI(PlayIdle))(VAULTSPACE ID, VAULTSPACE IDLE) VAULTCPP(noexcept);
Code c:
native Bool:PlayIdle(ID, idle);

[top]Parameters

ID - the ID of the Actor.
idle - the ID of the IDLE animation.

[top]Return value

Return State::True if success.

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